What else does Cloud Party need?

Scripted Keyboard Input Key Controllers

Allow the ability to control characters or objects using scripted actions that make use of standard user control keys. If possible, allow custom keys to be defined.

An example would be to control a vehicle directly using the W, A, S, D keys without any form of a popup dialog controller. This way we don't have to rely on existing popup dialog controllers or external dialog web-based scripted controllers.

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    Red Solar shared this idea  ·   ·  Admin →

    5 comments

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      • Antti Hamara commented  · 

        Getting access to moment key pressings would be very helpful to make games inside to Cloudparty.
        Just moment keys be good but more would be super. It's understandably as security stand point if you don't want give all keys. Maybe you could have script get input from some number of keys and users could set them self what thous keys they want use like people who one script reset they could use R key, and maybe some script want adjust camera and they could use C key.

      • Red Solar commented  · 

        Much appreciated, Cyn. Glad to see you guys are interested in it. Take your time with it.

      • Red Solar commented  · 

        That would be handy, Jesse. Nice idea.

      • Jesse commented  · 

        If possible it would be nice to define /bind as a sequencer events. You could then bind channel commands or emotes to them. You could also turn them off and on by wearing and removing a sequencer.

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